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Rimworld change colony name
Rimworld change colony name













rimworld change colony name

Also, in case of an open rebellion, any slaves that survive and are recaptured will start with 100% suppression. This means that keeping a worthless prisoner just for this kind of an occasion is a very prudent idea. Care must be taken not to recruit more than one slave at a time OR if recruiting multiple slaves at a time, the recruitment must be immediately followed up by summary execution.Furthermore, some apparel (like Cowboy Hats) actually increases the suppression loss, while things like Tuques have no effect. This also means that the slave will not be able to wear things like Parkas or anything else that goes on the outer layer. This will prevent their suppression level from dropping from the normal passage of time. Every slave must wear a Slave Collar and a Slave Body Strap.As such, here are my recommended memes and precepts that I consider to be a necessity for a Slaver society:

rimworld change colony name

Slavery has to make sense economically, to provide significant benefits to the colony, benefits that outweigh having to deal with slave rebellions. There is of course much more to playing a successful slaver run than just setting Slavery to Acceptable. Revolt means that they will seek to arm themselves and exact revenge on their masters. Thus, rebellions come in two main flavors: Escape and Revolt.Įscape is rather self-explanatory: a slave (or a group of slaves) will attempt to run away. Humans have a problem with being corralled like farm animals and will actively seek to change their lot in life. There are ways to minimize and mitigate this threat, but there is no way to completely eliminate it.

rimworld change colony name

Even with all of the suppression in the world, the slaves will rebel. One exception to this rule can be a freshly recruited slave that can remain at 75-80% suppression for a day or so. A colony that relies on slave labor must have all of its slaves at 100% suppression at all times. This can and should take many forms: wardens, apparel, certain sculptures, executions, etc. Slaves cannot be assigned a Specialist role.Makes sense with Wardens, but I was kinda bummed about the other two. Slaves cannot be Wardens, Artists, or Researchers.Either do it right or recruit the pawn as a free colonist instead. This means that if you have a slave working on the same schedule as a regular pawn, you’re not doing it right. Slaves work 15% slower than free colonists.Do not attempt this with an Ideology that sees slavery as anything less than Acceptable. Playing the dedicated slaver requires a lot of forethought and the right setup from the get-go. Regularly enslaving people is a disaster for a colony with the Slavery-unfriendly ideology.Other Techniques for Rebellion Mitigation The Cons of Slavery.Setting up a Slavery-friendly Ideoligion.















Rimworld change colony name